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PSX Sound hängt extrem

Verfasst: 1. Feb 2016, 21:34
von Mokkujin
Hallo an alle,

hab mir heute mal recalbox auf meinen PI2B gezogen und muss sagen das ich das Packet eigentlich nicht schlecht finde.
Ich hab nur leider das Problem das bei meinen Spielen der Sound hängt. Tritt bei N64 und PSX Spielen auf. Bei N64 hab ich es wegbekommen indem ich auf SDL gewechselt habe. Bei PSX bekomme ich das ums verrecken nicht weg. Am Beispiel von Tekken jedesmal wenn eine Animation kommt (Hintergund Schlag oder sonst was) ruckelt der Pi vor sich hin bis die Animation vorbei ist. Dann gehts wieder bis zur nächsten Animation. Habt ihr einen Tipp für mich wie ich das wegbekomme ? Kann es sein das wenn ich diese BIOS Dateien einspiele der PI automatisch mehr Leistung braucht ?

Mein Pi ist auf 1050 MHz getaktet

Und hier ist meine aktuelle recalbox.conf vielleicht hätte einer der Pro's Lust mir ein paar Tipps zu geben.

Code: Alles auswählen

# System Variable
# You can configure your recalbox from here
# To set a variable, remove the first ; on the line

# ------------ A - System Options ----------- #
## Recalbox Manager (http manager)
system.manager.enabled=1

## Recalbox API (REST)
system.api.enabled=0

## Pre-boot splash
system.splash.enable=0

## EmulationStation menu style
## default -> default all options menu
## none -> no menu except the game search menu
## bartop -> less menu, only needed for bartops
system.es.menu=default

## Emulator special keys
## default -> default all special keys
## nomenu -> cannot popup the emulator menu
## none -> no special keys in emulators
system.emulators.specialkey=default

## Show or hide kodi in emulationstation (0,1)
kodi.enabled=1
## Start kodi at launch (0,1)
kodi.atstartup=0
## set x button shortcut (0,1)
kodi.xbutton=1


# ------------ B - Network ------------ #
## Set system hostname
system.hostname=ZOCKENPI
## Activate wifi (0,1)
wifi.enabled=1
## Wifi SSID (string)
;wifi.ssid=ssid
## Wifi KEY (string)
;wifi.key=passwort
## Samba share
system.samba.enabled=1
### Virtual Gamepads
system.virtual-gamepads.enabled=1
### SSH
system.ssh.enabled=1

# ------------ C - Audio ------------ #
## Set the audio device (auto, hdmi, jack)
# Hier hab ich schon alle durch probiert keine Änderung ...
audio.device=auto
## Set system volume (0..100)
audio.volume=90
## Enable or disable system sounds in ES (0,1)
audio.bgmusic=0



# -------------- D - Controllers ----------------- #
# Enable support for standard bluetooth controllers
controllers.bluetooth.enabled=1


## Please enable only one of these
# -------------- D1 - PS3 Controllers ------------ #
##Enable PS3 controllers support
controllers.ps3.enabled=1
## Choose an driver beetween official, shanwan and gasia if you have dualshock clones (official,shanwan,gasia)
controllers.ps3.driver=official


# ------------ D2 - XBOX Controllers ------------ #
## Xbox controllers are already supported, but xboxdrv can solve some compatibility issues
## Enable xboxdrv driver, disable this if you enabled ps3 controllers (0,1)
controllers.xboxdrv.enabled=0
## Set the amount of controllers to use with xboxdrv (0..4)
controllers.xboxdrv.nbcontrols=2


# ------------ D3 - GPIO Controllers ------------ #
## GPIO Controllers
## enable controllers on GPIO with mk_arcarde_joystick_rpi (0,1)
controllers.gpio.enabled=0
## mk_gpio arguments, map=1 for one controller, map=1,2 for 2 (map=1,map=1,2)
controllers.gpio.args=map=1,2


## DB9 Controllers
## Enable DB9 drivers for atari, megadrive, amiga controllers (0,1)
controllers.db9.enabled=0
## db9 arguments
controllers.db9.args=map=1

## Gamecon controllers
## Enable gamecon controllers, for nes, snes psx (0,1)
controllers.gamecon.enabled=0
## gamecon_args
controllers.gamecon.args=map=1



# ------------ F - Language and keyboard ------------ #
## Set the language of the system (fr_FR,en_US,en_GB,de_DE,pt_BR,es_ES,it_IT,eu_ES,tr_TR,zh_CN)
system.language=de_DE
## set the keyboard layout (fr,en,de,us,es)
;system.kblayout=de
## Set you local time
## Select your timezone from : ls /usr/share/zoneinfo/ (string)
;system.timezone=Europe/Paris



# ------------ G - UPDATES ------------ #
## Automatically check for updates at start (0,1)
updates.enabled=1



# ------------ H - HERE IT IS - GLOBAL EMULATOR CONFIGURATION ------------ #
## The global value will be used for all emulators, exept if the value
## is redifined in the emulator

## Set game resolution for emulators
## select your mode from the command : tvservice -m [MODE]
## CEA 5 HDMI : 1920x1080 @ 60Hz 16:9, clock:74MHz interlaced
## CEA 4 HDMI : 1280x720 @ 60Hz 16:9, clock:74MHz progressive
## use 'default' for using the default resolution
## (string)
global.videomode=CEA 4 HDMI

## Shader set
## Automatically select shaders for all systems
## (none, retro, scanlines)
global.shaderset=none

## Set gpslp shader for all emulators (prefer shadersets above). Absolute path (string)
global.shaders=

## Set ratio for all emulators (auto,4/3,16/9,16/10,custom)
global.ratio=16/9

## Set smooth for all emulators (0,1)
global.smooth=1

## Set rewind for all emulators (0,1)
global.rewind=0

## Set retroarch input driver (auto, udev, sdl2)
## If you don't have issues with your controllers, let auto
global.inputdriver=auto

## If you do not want recalboxOS to generate the configuration for all emulators (string)
;global.configfile=/path/to/my/configfile.cfg

# ------------ I - EMULATORS CHOICES ----------- #
## You can override the global configuration here
## Here is the snes example
;snes.videomode=CEA 4 HDMI
;snes.core=snes9x_next
;snes.shaders=/recalbox/share/shaders/shaders_glsl/mysnesshader.gplsp
;snes.ratio=16/9
;snes.smooth=0
;snes.rewind=1
;snes.emulator=libretro
## If you do not want recalboxOS to generate the configuration for the emulator :
;snes.configfile=/path/to/my/configfile.cfg

## The rewind option is deactivated by default on these unsupported cores (don't edit please)
virtualboy.rewind=0
sega32x.rewind=0
segacd.rewind=0
psx.rewind=0
fbalibretro.rewind=0
vectrex.rewind=0

## NeoGeo emulator
## You can use pifba or a libretro core (fba2x,libretro)
neogeo.emulator=fba2x
## If you set libretro as neogeo.emulator, uncomment the line below and set the retroarch core (fba,imame4all)
;neogeo.core=fba

## N64 core (gliden64,n64,rice)
## The recommanded plugin is gliden64, but if your game is not compatible, you can try n64 or rice plugins.
#n64.core=gliden64
n64.core=n64
n64.videomode=DMT 9 HDMI
## If you are using a CRT screen, please change the setting above with this one :
# n64.videomode=default


PSX Sound hängt extrem

Verfasst: 2. Feb 2016, 14:49
von Mokkujin
Keiner eine Idee dazu ?